![]() Dashing before I hit the ground? Still died. ![]() Post-game Cal, with all of his awesome abilities, is still easily defeated by gravity. Why would I do that when I could just jump down here? I had made similar jumps before, right? Besides, taking the "right" way to that area would take me far too long, as I'd have to go back the way I came, hike into the wilderness, and circle around the reverse side of this plateau before making the arduous climb up. I could see every detail on the surface below, and witness an enemy wandering around (presumably waiting for a snack-sized Jedi to fall from the sky). A hole in the plateau dropped into a lower area where a bird-like creature resided and I wanted to get to it so I could use this winged beast to glide to my true target. My real goal, however, was an area just below this. In order to do so, I had to trek a sizeable distance away and take advantage of an advanced ability to scale a second, taller plateau with more collectibles on top. (Image credit: Windows Central)Ī great example is a tortuous 30 minutes of gameplay, in which I was attempting to scale a plateau with a handful of collectibles on Koboh. I saw a lot of this when falling to areas I had already been to. ![]()
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